It seems like everytime I turn around, Arkaos is introducing something new or updated.. This time it is integrating it's engine with GPU acceleration, enabling the much talked about, pixel/vertex processing... In many ways this will be the PC equivelent to OSXs use of core video, albiet, (given the latest advances in PC hardware, and GPU's) more likely even more dynamic.. Here is what the newest version of ARKAOS does... I am still not clear if FreeFrame is now being also implemented with Arkaos 3.5..