There have been a couple mentions of tweaking codecs to get intentional flaws. I'm wondering if anyone has played with the idea of taking the raw data of video files and mashing it up. If anybody has thoughts on how you could do this in Max/MSP/Jitter, I'd be interested. I mean, if I could dump the whole file into a matrix and alter it. It seems like shuffling about bits and pieces of it might get interesting. I'm not talking about spatially grabbing pieces and just rebuilding them... I'm talking about messing up the file structure to force codec glitches. Or creating a "player" that is intentionally mislead into reading random parts of the file instead of the proper ones. I don't want mush, I just want damage. and I want my damage able to be variable in some way I could sync to tunes or control.